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How to Paint Flesh-eater Courts

Pale ghoul flesh, rust and delusions of chivalry

Prices in $ for the US

Army Painter Warpaints Fanatic Mega Paint Set$215.99

Before you commit

Painting ratings are our judgement, with the reasoning on the comparison page; prices are live and dated.

Paint sets that cover this scheme

All paint sets

One box of paints instead of 11 pots. Each card says how many of this scheme's colours it holds.

Or cover 82% of this scheme with 2 paint sets, $255.49 together: Army Painter Warpaints Fanatic Mega Paint Set + AMP Colors Cosmic Paint Set #2

General starter boxes

All boxes

Choose a faction in the bar above and this row shows its own boxes.

Recommended recipe

1

Base coat

Lay the foundation colour down over primer, slightly darker than the final tone.

Suggested
2

Shade

Wash the recesses to add depth and separate the details.

Closest paint we sell — not an exact match for this colour

Suggested
3

Layer

Rebuild the main colour on the raised areas, leaving the shade in the cracks.

Suggested
4

Highlight

Pick out the upper edges and surfaces that catch the light.

Suggested
5

Edge highlight

Sharpen only the sharpest edges for a crisp, finished look.

Suggested

Details & accent colours

Everything else on the model - metals, skin, leather, lenses, basing and this faction's signature accents.

Metal — trim

Aquilas, rims and ornament. Basecoat gold, wash with a brown shade, then edge a brighter gold.

Suggested

Metal — weapons

Bolters, blades and casings. Dark gunmetal, washed black, edged with bright steel.

Suggested

Leather & pouches

Straps, holsters and bare wood. Mid brown, shaded, then drybrushed a lighter tan.

Suggested

Skin & flesh

Faces and hands. Basecoat, a flesh wash into the recesses, then build the highlights back up.

Suggested

Eyes & lenses

Lenses, eyes and energy. A bright spot colour that pops against the armour - dot it on and add a white glint.

Suggested

Basing — earth

Groundwork. Earth basecoat, drybrushed bone, finished with your choice of grass, sand or snow.

Suggested

Your paints

Tick off what's already on your shelf — whatever's left is your shopping list.

11 paints in this scheme

Price this recipe

11 paints
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Baneblade Brown

Citadel (Warhammer Paints) · Layer 99189951346

#917E6D
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from$4.55· compare 6 shops· priced 5 Jul
Paint

Oiled Earth

Vallejo · Wash FX 76.521

#665C53Shade
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$5.49at Burbank's · eBay· priced 5 Jul
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Sand Yellow

Vallejo · Mecha Color 69.033

#A18D74
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Terminatus Stone

Citadel (Warhammer Paints) · Dry 99189952046

#C8B79DLayer
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Grau

Scale75 · Warfront Range

#E8D5C4Base
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Bright Gold

Army Painter · Warpaints

#B48024Metallic
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John Blanche Masterclass: Heavy Metal

Army Painter · Warpaints Fanatic

#3E3E3EMetallic
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$4.55at War Games USA· priced 1 Sep
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Beasty Brown

Vallejo · Game Color 72.043

#55371BBase
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from$3.29· compare 2 shops· priced 5 Jul
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Bestigor Flesh

Citadel (Warhammer Paints) · Layer 99189951243

#C78855
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Chronus Blue

Citadel (Warhammer Paints) · Dry

#4B90CFBase
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English Uniform

Vallejo · Model Color 70.921

#6F532BMatte
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Paint

Every Flesh-eater Courts kit and box, priced

Prices compared across the shops that stock them — boxes ranked by cost per model.

The Flesh-eater Courts believe they are a noble order of knights. Everyone else sees starving ghouls in rags. The whole army is built on that gap, and your painting should sell both readings at once: gaunt, unhealthy flesh, and just enough tarnished heraldry to suggest a court that fell apart centuries ago.

The signature look

Pale, sickly flesh with a violet cast in the hollows. Rusted iron scraps worn as though they were plate. Faded crimson and dulled gold heraldry on banners and the Abhorrants. And blood - around mouths, on hands, dried into fur. Nothing should look new, and nothing should look clean.

Painting ghoul flesh

Skin is nearly the whole model, so it is worth getting right and worth getting fast.

  1. Basecoat Rakarth Flesh over a grey or white undercoat.
  2. Shade with thinned Druchii Violet in the deepest recesses and Agrax Earthshade around fingers, joints and the belly, so the shadows are not all one colour.
  3. Layer Pallid Wych Flesh across ribs, shoulders and the stretched skin of the face.
  4. Highlight the sharpest points - cheekbones, knuckles, spine - with Screaming Skull.

The one-pass version is Apothecary White contrast over Wraithbone, which shades that bony anatomy beautifully and leaves you free to spend the time on faces. Push a warmer, more diseased tone with Guilliman Flesh instead if you want ghouls that look feverish rather than drowned.

Hair and fur go Rhinox Hide, drybrushed Skrag Brown. Nails, teeth and horns take Zandri Dust with a Seraphim Sepia wash and Ushabti Bone tips.

Rust, rags and heraldry

The kit is scavenged, so treat metal badly. Leadbelcher basecoat, a stipple of Typhus Corrosion, then Ryza Rust dabbed on with a torn sponge and a Nuln Oil wash to knock it back. Rags take Zandri Dust and Agrax Earthshade, or Snakebite Leather contrast for speed.

Heraldry is the one place to use colour. Keep it to banners, shields and the courtiers: Mephiston Red shaded with Agrax Earthshade rather than a clean red, and Balthasar Gold left dull under a heavy wash. Finish with Blood For The Blood God at the mouths, on the last third of the blades, and nowhere else.

Court palettes

The great courts each pull the scheme in a different direction, and all of them work on the same models:

  • Blisterskin - sunburnt and blistered. Cadian Fleshtone over Bugman's Glow, with Carroburg Crimson flushing the shoulders and face.
  • Morgaunt - crimson-liveried. Push Khorne Red into Mephiston Red on every rag and banner.
  • Hollowmourne - bone and gold. Ushabti Bone kit over Zandri Dust, with Retributor Armour on the courtiers.
  • Gristlegore - feral and green-tinged. Add a thinned glaze of Athonian Camoshade over finished skin.

Speed and scale

Crypt Ghouls arrive in blocks and Cryptguard are not far behind, so this is a batch army. The good news is that the flesh recipe covers most of every model, there is very little edge highlighting to do, and rust is forgiving by design. A twenty-strong unit gets to a solid tabletop standard in a couple of sittings, which is not true of most horde armies.

Tips and common mistakes

  • Vary the shade colours. Violet in the deep hollows and brown at the joints stops the skin looking like grey plastic.
  • Do not clean up the rust. Uneven, patchy corrosion is more convincing than a tidy pattern.
  • Faces first. They carry the model; everything else is fur and scrap.
  • Blood at the mouth only. It reads as feeding rather than combat, which is the point of the army.

Test a court palette against your ghoul tone in the scheme generator before you commit the whole horde.

Recipes are generated by perceptual colour matching against our cross-brand paint database. Use them as a strong starting point and test paints in person when precision matters.