
Wood Elf Realms · 3 kits
1× Araloth · 10× Eternal Guard · 5× Sisters of the Thorn · 8× Glade Guard · 4× Glade Riders for fast flanking support
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Forest greens, autumn spot colour and bark-and-leaf basing
Prices in $ for the US
Before you commit
Painting ratings are our judgement, with the reasoning on the comparison page; prices are live and dated.
The Wood Elf Realms boxes we can price in your market, cheapest first.
20% off RRPWood Elf Realms · 62 models · 2 kits
32× Glade Guard Miniatures with full command options (can alternatively be built as Deepwood Scouts) · 20× Wildwood Rangers Miniatures with full commands (can alternatively be built as Eternall Guards) · 10× Wild Riders (Can alternatively be built as Sisters of the Thorn, or five of each)
One box of paints instead of 13 pots. Each card says how many of this scheme's colours it holds.
Or cover 100% of this scheme with 2 paint sets, $248.78 together: Army Painter Warpaints Fanatic Mega Paint Set + Warpaints Fanatic Metallics Paint Set
How the scheme reads on a model
Tap a colour to change its paint.
Lay the foundation colour down over primer, slightly darker than the final tone.
Wash the recesses to add depth and separate the details.
★ Our pick for shade
Citadel (Warhammer Paints) · Contrast 99189960106
Rebuild the main colour on the raised areas, leaving the shade in the cracks.
★ Our pick for layer
Monument · Monument Pro Signature Series
Pick out the upper edges and surfaces that catch the light.
★ Our pick for highlight
Citadel (Warhammer Paints) · Layer 99189951324
Sharpen only the sharpest edges for a crisp, finished look.
Citadel (Warhammer Paints) · Layer 99189951374
★ Our pick for edge highlight
Everything else on the model - metals, skin, leather, lenses, basing and this faction's signature accents.
Trim and bare plate. Basecoat steel, wash dark, then edge bright silver.
Citadel (Warhammer Paints) · Dry 99189952048
★ Our pick for metal — trim
Army Painter · Warpaints
No shop price tracked yet — the paint’s page has every seller we find.
Bolters, blades and casings. Dark gunmetal, washed black, edged with bright steel.
Army Painter · Warpaints Fanatic
★ Our pick for metal — weapons
Monument · Monument Pro Signature Series MPA-S42
Straps, holsters and bare wood. Mid brown, shaded, then drybrushed a lighter tan.
★ Our pick for leather & pouches
Monument · Monument Pro Signature Series MPA-S25
Faces and hands. Basecoat, a flesh wash into the recesses, then build the highlights back up.
Citadel (Warhammer Paints) · Layer 99189951243
★ Our pick for skin & flesh
Army Painter · Warpaints
No shop price tracked yet — the paint’s page has every seller we find.
Lenses, eyes and energy. A bright spot colour that pops against the armour - dot it on and add a white glint.
Citadel (Warhammer Paints) · Layer 99189951366
Groundwork. Earth basecoat, drybrushed bone, finished with your choice of grass, sand or snow.
★ Our pick for basing — earth
Cloaks and hoods in burnt orange and russet against the viridian - the seasonal contrast that stops an all-green model disappearing.
Wargrove limbs, staves and longbows - grey-brown drybrushed pale, with green glazed into the cracks.
★ Our pick for bark, antler & bow-wood
Monument · Monument Pro Signature Series MPA-S25
Tick off what's already on your shelf — whatever's left is your shopping list.
12 paints in this scheme
postage per seller
$6.99 US delivery, 3-5 business days
prices shown on Amazon at checkout
$10 US delivery, 4-8 business days, free over $75
totals excl. delivery · affiliate links
Citadel (Warhammer Paints) · Layer 99189951374
Citadel (Warhammer Paints) · Dry 99189952048
Army Painter · Warpaints Fanatic
Citadel (Warhammer Paints) · Layer 99189951243
Every Wood Elf Realms kit and box, priced
Prices compared across the shops that stock them — boxes ranked by cost per model.
Wood Elves are the army where the base is half the model. Everything about the scheme - the greens, the browns, the one flash of autumn - only works because it sits on a forest floor, and a Glade Guard on bare plastic looks like a man in a green coat. Plan the basing before you open the first pot, and the rest of the army becomes much easier to judge.
The other thing to decide early is which season you are painting. Deep summer Athel Loren is dark green and near-monochrome; autumn is russet, gold and brown with green only in the shadows. Both look superb. Mixing them across a warhost looks like indecision.
Layered greens on cloaks and tunics - not one green, three or four - with warm brown leather, bark-toned wood, pale elven skin, and a single autumn colour used sparingly on cloak linings, leaf motifs, plumes and fletchings. Bronze rather than gold for jewellery, usually with a touch of verdigris. Nothing on a Wood Elf should look manufactured.
The vivid Athel Loren green, for cloaks and tunics:
For a muted, camouflaged green that reads more like a scout than a swordsman, run Deathworld Forest, shade Athonian Camoshade, layer Elysian Green and highlight Ogryn Camo. Loren Forest and Straken Green slot into the same ramp if you want an intermediate step.
The trick is to use both ramps in the same unit. Cloak in the vivid green, tunic in the muted one, hood in a third - Castellan Green works well as the darkest of the three. A rank of archers painted in one flat green looks like a uniform, and these are not soldiers.
Cloak linings, leaf ornament, plumes and arrow fletchings carry the warm colour:
Keep it to roughly a tenth of the model. The whole point of the spot colour is that the eye lands on it, and it stops working the moment there are three of them.
Wood, bows, staves and Dryad limbs: Dryad Bark, wash Agrax Earthshade, drybrush Gorthor Brown along the grain, then a light pass of Karak Stone on the raised bark. Add a stipple of Nurgling Green in the crevices as moss. Drybrushing is doing nearly all the work on Treemen and Dryads, and they are quick as a result.
Leather, belts and boots: Rhinox Hide, Agrax Earthshade, then Mournfang Brown on the raised edges. Fletchings in Zandri Dust into Ushabti Bone read clearly against the dark green.
Jewellery, torcs and glade banner fittings: Warplock Bronze, Agrax Earthshade, Sycorax Bronze on the edges, and a small amount of Nihilakh Oxide stippled into the recesses. Bronze with verdigris says "grown here" in a way that clean gold never does.
Skin stays pale and cool: Rakarth Flesh, Reikland Fleshshade, up to Pallid Wych Flesh, with Kislev Flesh on the lips and knuckles.
Undercoat Wraithbone and let contrast paints do the ramp. Militarum Green over the cloaks, Wyldwood on all the wood and bark, Snakebite Leather on straps and quivers, Gryph-hound Orange on the autumn leaves, Guilliman Flesh on the skin. Then go back with one drybrush of Karak Stone over the bark and one Moot Green edge on the cloaks - two minutes that lift the whole thing off "washed" and onto "painted".
Army Painter shelves cover the same ground with Angel Green, Elf Green, Oak Brown and Lava Orange.
This is where the army is won. Build up texture paste or fine sand, paint it Rhinox Hide, drybrush Gorthor Brown and then Karak Stone. Add static grass in two tones, a few clumps of dark foliage, and - the detail that sells it - leaf litter, either commercial punched leaves or tiny fragments torn from a dried tea leaf, glued in ones and twos rather than scattered. A couple of exposed roots made from twisted wire or offcuts of sprue, painted with the bark recipe, ties a Treeman's base to a Glade Guard's. The basing guide covers the texture work in more detail.
Try the balance of forest green and autumn in the scheme generator before you commit the warhost.
Recipes are generated by perceptual colour matching against our cross-brand paint database. Use them as a strong starting point and test paints in person when precision matters.